Introduction
Viewmodel settings control how your weapon appears on screen. The right viewmodel improves visibility and feels more comfortable during play.
Why Viewmodel Matters:
Why Viewmodel Matters:
•Screen Space - Less gun = more vision
•Comfort - Affects eye strain
•Preference - Highly personal choice
•Visibility - Impacts crosshair placement
Viewmodel Commands
Key console commands for customizing your viewmodel:
Position Commands
viewmodel_fov (Range: 54-68, Default: 60)
viewmodel_offset_x (Range: -2.5 to 2.5, Default: 2.5)
viewmodel_offset_y (Range: -2 to 2, Default: 0)
viewmodel_offset_z (Range: -2 to 2, Default: 0)
•Field of view for weapon
•Higher = weapon appears smaller/further
•Most pros use 68
viewmodel_offset_x (Range: -2.5 to 2.5, Default: 2.5)
•Horizontal position
•Negative = left, Positive = right
•Most use 1.0 to 2.5
viewmodel_offset_y (Range: -2 to 2, Default: 0)
•Distance from camera
•Negative = closer, Positive = further
•Common: -1 to 0
viewmodel_offset_z (Range: -2 to 2, Default: 0)
•Vertical position
•Negative = lower, Positive = higher
•Common: -1.5 to -2
Additional Settings
cl_bob_lower_amt (Range: 5-30, Default: 21)
cl_bobamt_lat (Range: 0.1-2, Default: 0.4)
cl_bobamt_vert (Range: 0.1-2, Default: 0.25)
•How much weapon bobs when moving
•Lower = less movement
cl_bobamt_lat (Range: 0.1-2, Default: 0.4)
•Lateral bob amount
•Most pros use minimum (0.1)
cl_bobamt_vert (Range: 0.1-2, Default: 0.25)
•Vertical bob amount
•Most pros use minimum (0.1)
Popular Pro Presets
Classic (Centered)
Desktop (Far Right)
Couch (Close/High)
Pro Tip: Most pros use high FOV (68) with weapon positioned right and lower.
viewmodel_fov 68
viewmodel_offset_x 0
viewmodel_offset_y 2
viewmodel_offset_z -2Desktop (Far Right)
viewmodel_fov 68
viewmodel_offset_x 2.5
viewmodel_offset_y 2
viewmodel_offset_z -1.5Couch (Close/High)
viewmodel_fov 60
viewmodel_offset_x 1
viewmodel_offset_y 1
viewmodel_offset_z -1Pro Tip: Most pros use high FOV (68) with weapon positioned right and lower.
Customizing Your Viewmodel
Step 1: Start with a preset you like
Step 2: Adjust one setting at a time:
Step 3: Test in-game:
Testing Tip: Use Browse our crosshairs to see what pros use and try their complete settings.
Step 2: Adjust one setting at a time:
•Too much gun on screen? Increase FOV or move weapon right (offset_x)
•Weapon blocks vision? Lower it (offset_z negative)
•Weapon too close? Push it away (offset_y positive)
Step 3: Test in-game:
•Different weapons look different
•Test with rifles, AWP, and pistols
•Make sure crosshair placement isn't affected
Testing Tip: Use Browse our crosshairs to see what pros use and try their complete settings.
Pro Tips
- •Higher viewmodel_fov (68) is universally recommended
- •Most pros minimize weapon bob for consistent aim
- •Test your viewmodel on all weapons, especially AWP
- •Bind viewmodel presets to keys for quick switching
- •Screenshot your settings before changing them
Put Your Knowledge to Practice
Use our interactive tools to apply what you've learned